From ggFTW Trickster Wiki
These are the second job skills available to the Lion class.
Note: These are the third job skills available to the Hybrid Hunter Lord. You will see the appropriate TM levels for the hybrids next to their original levels.
Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left.
Ex. 65% = .65, 150% = 1.50
Types of Skills:
- Timer Skill
- The skill is applied to the self or others for a given period.
- This skill type usually consists of skills that change character attributes.
- On/Off Skill
- One time use skill.
- An attack skill or attack magic spell would fall in this category.
- Passive Skill
- Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
- Learning a special technique or skills that raise stats like MP and weight are Passive Skills.
Formula
| (DA + AC - 49) × Magnification Ratio - 1
|
|
|
50
| 3 seconds
| 114%
| 1.14
|
|
|
54
| 3 seconds
| 135%
| 1.35
|
|
|
58
| 3 seconds
| 114%
| 1.14
|
|
|
62
| 3 seconds
| 175%
| 1.75
|
|
|
66
| 3 seconds
| 195%
| 1.95
|
|
|
70
| 3 seconds
| 215%
| 2.15
|
|
|
74
| 3 seconds
| 235%
| 2.35
|
|
|
78
| 3 seconds
| 254%
| 2.54
|
|
|
82
| 3 seconds
| 275%
| 2.75
|
|
|
86
| 3 seconds
| 295%
| 2.95
|
|
|
98
| 3 seconds
| 355%
| 3.55
|
|
|
|
Formula
| [(GunAP - 11) + 20(AC - 48) ] x M
|
|
|
50
| 1.5 seconds
| 150%
| 1.50
|
|
|
54
| 1.5 seconds
| 160%
| 1.60
|
|
|
58
| 1.5 seconds
| 170%
| 1.70
|
|
|
62
| 1.5 seconds
| 180%
| 1.80
|
|
|
66
| 1.5 seconds
| 190%
| 1.90
|
|
|
70
| 1.5 seconds
| 200%
| 2.00
|
|
|
74
| 1.5 seconds
| 210%
| 2.10
|
|
|
78
| 1.5 seconds
| 220%
| 2.20
|
|
|
82
| 1.5 seconds
| 230%
| 2.30
|
|
|
86
| 1.5 seconds
| 239%
| 2.39
|
|
|
98
| 1.5 seconds
| 270%
| 2.70
|
|
|
|
Formula
| [(GunAP - 11) + 20(AC - 48) ] x M (M=Attack power/100)
|
|
|
80
| 5 seconds
| 125%
| 2
|
|
|
90
| 5 seconds
| 135%
| 2
|
|
|
100
| 5 seconds
| 145%
| 2
|
|
|
110
| 5 seconds
| 155%
| 2
|
|
|
120
| 5 seconds
| 165%
| 3
|
|
|
130
| 5 seconds
| 175%
| 3
|
|
|
140
| 5 seconds
| 185%
| 3
|
|
|
150
| 5 seconds
| 195%
| 4
|
|
|
160
| 5 seconds
| 205%
| 4
|
|
|
170
| 5 seconds
| 215%
| 4
|
|
|
200
| 5 seconds
| 245%
| 5
|
|
|
|
Formula
| (Enemy's Max HP ÷ 10 + LK × 8) × Power
|
|
|
140
| 6 seconds
| 200%
|
|
|
|
148
| 6 seconds
| 220%
|
|
|
|
156
| 6 seconds
| 240%
|
|
|
|
164
| 6 seconds
| 260%
|
|
|
|
172
| 6 seconds
| 280%
|
|
|
|
180
| 6 seconds
| 300%
|
|
|
|
188
| 6 seconds
| 320%
|
|
|
|
196
| 6 seconds
| 340%
|
|
|
|
204
| 6 seconds
| 360%
|
|
|
|
212
| 6 seconds
| 380%
|
|
|
|
236
| 6 seconds
| 440%
|
|
|
|
|
Formula
| (AC × 20) × 1.2 × Power Increase
|
|
|
180
| 10 seconds
| 140%
| 80 seconds
|
|
|
190
| 10 seconds
| 146%
| 85 seconds
|
|
|
200
| 10 seconds
| 152%
| 90 seconds
|
|
|
210
| 10 seconds
| 158%
| 95 seconds
|
|
|
220
| 10 seconds
| 164%
| 100 seconds
|
|
|
230
| 10 seconds
| 170%
| 105 seconds
|
|
|
240
| 10 seconds
| 176%
| 110 seconds
|
|
|
250
| 10 seconds
| 182%
| 115 seconds
|
|
|
260
| 10 seconds
| 188%
| 120 seconds
|
|
|
270
| 10 seconds
| 194%
| 125 seconds
|
|
|
300
| 10 seconds
| 212%
| 140 seconds
|
|
|
|
200
| 6 seconds
| 11%
| 10 seconds
|
|
|
215
| 6 seconds
| 12%
| 11 seconds
|
|
|
230
| 6 seconds
| 13%
| 12 seconds
|
|
|
245
| 6 seconds
| 14%
| 13 seconds
|
|
|
260
| 6 seconds
| 15%
| 14 seconds
|
|
|
275
| 6 seconds
| 16%
| 15 seconds
|
|
|
290
| 6 seconds
| 17%
| 16 seconds
|
|
|
305
| 6 seconds
| 18%
| 17 seconds
|
|
|
320
| 6 seconds
| 19%
| 18 seconds
|
|
|
335
| 6 seconds
| 20%
| 19 seconds
|
|
|
380
| 6 seconds
| 23%
| 22 seconds
|
|
|
|
Formula
| [(GunAP - 11) + 20(AC - 48) ] x M Power per 1 shot (%) ÷ 2 (M=Attack power/100)
|
Notes
| Accuracy is lower than Power Shot.
|
180
| 3 seconds
| 240%
| 120% x2
|
|
|
185
| 3 seconds
| 260%
| 130% x2
|
|
|
190
| 3 seconds
| 280%
| 140% x2
|
|
|
195
| 3 seconds
| 300%
| 150% x2
|
|
|
200
| 3 seconds
| 320%
| 160% x2
|
|
|
205
| 3 seconds
| 340%
| 170% x2
|
|
|
210
| 3 seconds
| 360%
| 180% x2
|
|
|
215
| 3 seconds
| 380%
| 190% x2
|
|
|
220
| 3 seconds
| 400%
| 200% x2
|
|
|
225
| 3 seconds
| 420%
| 210% x2
|
|
|
240
| 3 seconds
| 480%
| 240% x2
|
|
|
|
Formula
| Enemy DP/HV = Enemy DP/HV x [(100 - Reduction Ratio) ÷ 100)]
|
|
|
200
| 7 seconds
| 20%
| 4 seconds
|
|
|
210
| 7 seconds
| 25%
| 5 seconds
|
|
|
220
| 7 seconds
| 30%
| 6 seconds
|
|
|
230
| 7 seconds
| 35%
| 7 seconds
|
|
|
240
| 7 seconds
| 40%
| 8 seconds
|
|
|
250
| 7 seconds
| 45%
| 9 seconds
|
|
|
260
| 7 seconds
| 50%
| 10 seconds
|
|
|
270
| 7 seconds
| 55%
| 11 seconds
|
|
|
280
| 7 seconds
| 60%
| 12 seconds
|
|
|
290
| 7 seconds
| 65%
| 13 seconds
|
|
|
320
| 7 seconds
| 80%
| 17 seconds
|
|
|
|
180
| 10 seconds
| 20%
| 40 seconds
|
|
|
190
| 10 seconds
| 23%
| 45 seconds
|
|
|
200
| 10 seconds
| 26%
| 50 seconds
|
|
|
210
| 10 seconds
| 29%
| 55 seconds
|
|
|
220
| 10 seconds
| 32%
| 60 seconds
|
|
|
230
| 10 seconds
| 35%
| 65 seconds
|
|
|
240
| 10 seconds
| 38%
| 70 seconds
|
|
|
250
| 10 seconds
| 41%
| 75 seconds
|
|
|
260
| 10 seconds
| 42%
| 80 seconds
|
|
|
280
| 10 seconds
| 45%
| 90 seconds
|
|
|
300
| 10 seconds
| 51%
| 100 seconds
|
|
|
|
250
| 1 second
| 4%
| 60 seconds
|
|
|
270
| 1 second
| 8%
| 64 seconds
|
|
|
290
| 1 second
| 12%
| 68 seconds
|
|
|
310
| 1 second
| 16%
| 72 seconds
|
|
|
330
| 1 second
| 20%
| 76 seconds
|
|
|
350
| 1 second
| 24%
| 80 seconds
|
|
|
370
| 1 second
| 28%
| 84 seconds
|
|
|
390
| 1 second
| 32%
| 88 seconds
|
|
|
410
| 1 second
| 36%
| 92 seconds
|
|
|
430
| 1 second
| 40%
| 96 seconds
|
|
|
450
| 1 second
| 50%
| 108 seconds
|
|
|
|