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Magic Skills

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Power Skills Magic Skills
Boxer Skills Bard Skills
Champion Skills Soul Master Skills
Warrior Skills Magician Skills
Gladiator Skills Dark Lord Skills
Priest Skills
Sense Skills Charm Skills
Explorer Skills Entertainer Skills
Thief Master Skills Primadonna Skills
Inventor Skills Card Master Skills
Scientist Skills Gambler Skills
Special Skills Enlightment Skills

These are the first job skills available to the Sheep and Dragon classes.


Note: Keep in mind, when using the formulas, to change the percents to decimals or divide the percentage by 100. To do so, move the decimal two places to the left. Ex. 65% = .65, 150% = 1.50


Types of Skills:

  • Timer Skill
    • The skill is applied to the self or others for a given period.
    • This skill type usually consists of skills that change character attributes.
  • On/Off Skill
    • One time use skill.
    • An attack skill or attack magic spell would fall in this category.
  • Passive Skill
    • Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
    • Learning a special technique or skills that raise stats like MP and weight are Passive Skills.


Magical Soul
Icon Name TM Level Skill Type Learn Prerequisite
Image:Magical Soul.jpg Magical Soul 0 On-Off 0 None
A simple magic attack for beginners. It's very useful in starting your adventure in Trickster Online.
Notes Acquired upon creating a Dragon or Sheep. The Skill can be found in your quick slot (on your screen or press T) or in your Skill window by pressing S. It cannot be bought in any stores.
Level MP Cooldown Attack
1 10 1 second (Attack Power + (220 + BaseLv × 10) up to 520) × (magic / 100)


Mana Arrow
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Mana Arrow Mana Arrow 1 On/Off 1 2 Clione Card Clione Card x2 None
Magic attack that strikes one target.
Formula (MA - 49) x Magic Power ÷ 10
Level MP Casting Time Cooldown Magic Power
1 50 1.5 seconds 1 second 230
2 55 1.5 seconds 1.1 seconds 235
3 60 1.5 seconds 1.2 seconds 240
4 65 1.5 seconds 1.3 seconds 245
5 70 1.5 seconds 1.4 seconds 250
6 75 1.5 seconds 1.5 seconds 255
7 80 1.5 seconds 1.6 seconds 260
8 85 1.5 seconds 1.7 seconds 265
9 90 1.5 seconds 1.8 seconds 270
10 120 1.5 seconds 1.9 seconds 275
Master 140 1.5 seconds 2 seconds 300


Cure
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Cure Cure 10 On/Off 1 2 Hula Octopus Card Hula Octopus Card x2 None
Recovers health of yourself or others.
Formula (Max HP x Health Recovery) = Added HP
Level MP Health Recovery
1 40 6%
2 50 8%
3 60 10%
4 70 12%
5 80 14%
6 90 16%
7 100 18%
8 110 20%
9 120 22%
10 140 24%
Master 160 30%


Invincible Casting
Icon Name TM Level Skill Type Learn Prerequisite
Image:Invincible Casting.jpg Invincible Casting 10 Passive 5 None
If attacked while casting a spell, you will continue casting.
Level


Mana Ring
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Mana Ring Mana Ring 20 On/Off 2 2 Nephthys Card Nephthys Card x2 None
Shoots three rings that have a chance of damaging multiple monsters around the target.
Formula MA x (Power/100)
Level MP Cast Time Cooldown Power
1 60 0.3 seconds 1.5 seconds 400
2 67 0.3 seconds 1.5 seconds 500
3 74 0.3 seconds 1.5 seconds 600
4 81 0.3 seconds 1.5 seconds 700
5 88 0.3 seconds 1.5 seconds 800
6 95 0.3 seconds 1.5 seconds 900
7 102 0.3 seconds 1.5 seconds 1000
8 109 0.3 seconds 1.5 seconds 1100
9 116 0.3 seconds 1.5 seconds 1200
10 140 0.3 seconds 1.5 seconds 1300
Master 160 0.3 seconds 1.5 seconds 1500


Bottle of Mana
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Bottle of Mana Bottle of Mana 20 Passive 2 2 Silver G Card Silver G Card x2 Cure (Lv.10)
Increases Max MP.
Level Maximum MP Increase
1 40
2 90
3 150
4 210
5 310
6 420
7 550
8 710
9 900
10 1,120
Master 1,390


Aura of Mana
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Aura of Mana Aura of Mana 20 Timer 2 2 Silver G Card Silver G Card x2 Cure (Lv.10)
Increases party members' mana recovery.
Formula (8 x (r%/100)
Level MP Cooldown Mp Recovery Increase Skill Duration
1 200 10 seconds 200% 100 seconds
2 210 10 seconds 215% 105 seconds
3 220 10 seconds 230% 110 seconds
4 230 10 seconds 245% 115 seconds
5 240 10 seconds 260% 120 seconds
6 250 10 seconds 275% 125 seconds
7 260 10 seconds 290% 130 seconds
8 270 10 seconds 305% 135 seconds
9 280 10 seconds 320% 140 seconds
10 290 10 seconds 335% 145 seconds
Master 320 10 seconds 360% 160 seconds


Rust
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Rust Rust 20 Timer 1 2 Gold G Card Gold G Card x2 None
A debuff that lowers enemies' Attack Power.
Formula Enemy AP - (MA - 49) x Attack Reduction x 16
Level MP Cooldown Attack Reduction Skill Duration
1 30 5 seconds 15% 12 seconds
2 32 5 seconds 18% 14 seconds
3 34 5 seconds 21% 16 seconds
4 36 5 seconds 24% 18 seconds
5 38 5 seconds 27% 20 seconds
6 40 5 seconds 30% 22 seconds
7 42 5 seconds 33% 24 seconds
8 44 5 seconds 36% 26 seconds
9 46 5 seconds 39% 28 seconds
10 48 5 seconds 42% 30 seconds
Master 54 5 seconds 51% 36 seconds


Mana Web
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Mana Web Mana Web 20 Timer 1 2 Gold G Card Gold G Card x2 None
Attack speed of the enemy becomes slow.
Formula MA x DX Increase
Level MP Cooldown DX Increase Duration
1 30 5 seconds 1.8% 12 seconds
2 32 5 seconds 2.1% 14 seconds
3 34 5 seconds 2.4% 16 seconds
4 36 5 seconds 2.7% 18 seconds
5 38 5 seconds 3.0% 20 seconds
6 40 5 seconds 3.3% 22 seconds
7 42 5 seconds 3.6% 24 seconds
8 44 5 seconds 3.9% 26 seconds
9 46 5 seconds 4.2% 28 seconds
10 48 5 seconds 4.5% 30 seconds
Master 54 5 seconds 5.4% 36 seconds


Mana Shield
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Mana Shield Mana Shield 30 Timer 2 2 Turvy Card Turvy Card x2 None
Buff skill that adds Magic Defense.
Formula MD x Magic Defense Increase = Added MD
Level MP Cooldown Magic Defense Increase Duration
1 120 10 seconds 10% 100
2 130 10 seconds 13% 105
3 140 10 seconds 16% 110
4 150 10 seconds 19% 115
5 160 10 seconds 22% 120
6 170 10 seconds 25% 125
7 180 10 seconds 28% 130
8 190 10 seconds 31% 135
9 200 10 seconds 34% 140
10 210 10 seconds 37% 145
Master 240 10 seconds 45% 180


Mana Storm
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Mana Storm Mana Storm 35 On/Off 2 2 Larva Card Larva Card x2 None
Magic spell damaging multiple enemies.
Formula MA x Power
Level MP Consumption Cast Time Cooldown Power
1 100 1 second 5 seconds 7
2 112 1 second 5 seconds 8
3 124 1 second 5 seconds 9
4 136 1 second 5 seconds 10
5 148 1 second 5 seconds 11
6 160 1 second 5 seconds 12
7 172 1 second 5 seconds 13
8 184 1 second 5 seconds 14
9 196 1 second 5 seconds 15
10 208 1 second 5 seconds 16
Master 230 1 second 5 seconds 19


Mist of Mana
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Mist of Mana Mist of Mana 40 Timer 4 3 Koom Card Koom Card x2 Bottle of Mana (Lv.1)
Support spell use to increase MA.
Formula (MA x Magic Power Up) = Added MA
Level MP Cooldown Magic Power Up Skill Duration
1 160 10 seconds 10% 100 seconds
2 180 10 seconds 13% 105 seconds
3 200 10 seconds 16% 110 seconds
4 220 10 seconds 19% 115 seconds
5 240 10 seconds 22% 120 seconds
6 260 10 seconds 25% 125 seconds
7 280 10 seconds 28% 130 seconds
8 300 10 seconds 31% 135 seconds
9 320 10 seconds 34% 140 seconds
10 340 10 seconds 37% 145 seconds
Master 380 10 seconds 45% 180 seconds


Arrow Rush
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Arrow Rush Arrow Rush 50 Passive 4 3 Guiana Card Guiana Card x2 Mana Arrow (Lv.10)
Augments Mana Arrow to fire several arrows, with individual arrow's power and accuracy reduced.
Formula (MA - 49) x Magic Power ÷ 10
Level Arrow Number Magic Power (level 10 Mana Arrow) Magic Power (Master Mana Arrow)
1 2 165.8 183.0
2 2 184.2 200.9
3 3 132.7 147.0
4 3 145.7 158.8
5 4 118.2 128.9
6 4 126.5 138.0
7 5 110.0 120.0
8 5 120.9 131.8
9 6 112.7 122.8
10 6 126.5 138.0
Master 7 123.6 134.9


Mana Ring Booster
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Mana Ring Booster Mana Ring Booster 50 Passive 3 3 Guiana Card Guiana Card x2 Mana Ring (Lv.10)
Increases the destructive power of Mana Ring.
Formula MA x ((Mana Ring Power + Bonus Power) ÷ 100)
Level Bonus Power
1 50
2 100
3 150
4 200
5 250
6 300
7 350
8 400
9 450
10 500
Master 650


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