From ggFTW Trickster Wiki
These are the first job skills available to the Sheep and Dragon classes.
Note: Keep in mind, when using the formulas, to change the percents to decimals or divide the percentage by 100. To do so, move the decimal two places to the left. Ex. 65% = .65, 150% = 1.50
Types of Skills:
- Timer Skill
- The skill is applied to the self or others for a given period.
- This skill type usually consists of skills that change character attributes.
- On/Off Skill
- One time use skill.
- An attack skill or attack magic spell would fall in this category.
- Passive Skill
- Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
- Learning a special technique or skills that raise stats like MP and weight are Passive Skills.
| Magical Soul
| 0
| On-Off
| 0
| None
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A simple magic attack for beginners. It's very useful in starting your adventure in Trickster Online.
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Notes
| Acquired upon creating a Dragon or Sheep. The Skill can be found in your quick slot (on your screen or press T) or in your Skill window by pressing S. It cannot be bought in any stores.
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10
| 1 second
| (Attack Power + (220 + BaseLv × 10) up to 520) × (magic / 100)
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Formula
| (MA - 49) x Magic Power ÷ 10
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50
| 1.5 seconds
| 1 second
| 230
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55
| 1.5 seconds
| 1.1 seconds
| 235
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60
| 1.5 seconds
| 1.2 seconds
| 240
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65
| 1.5 seconds
| 1.3 seconds
| 245
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70
| 1.5 seconds
| 1.4 seconds
| 250
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75
| 1.5 seconds
| 1.5 seconds
| 255
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80
| 1.5 seconds
| 1.6 seconds
| 260
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85
| 1.5 seconds
| 1.7 seconds
| 265
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90
| 1.5 seconds
| 1.8 seconds
| 270
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120
| 1.5 seconds
| 1.9 seconds
| 275
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140
| 1.5 seconds
| 2 seconds
| 300
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Formula
| (Max HP x Health Recovery) = Added HP
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40
| 6%
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50
| 8%
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60
| 10%
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70
| 12%
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80
| 14%
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90
| 16%
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100
| 18%
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110
| 20%
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120
| 22%
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140
| 24%
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160
| 30%
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| Invincible Casting
| 10
| Passive
| 5
| None
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If attacked while casting a spell, you will continue casting.
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Mana Ring
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| Mana Ring
| 20
| On/Off
| 2
| 2
| Nephthys Card x2
| None
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Shoots three rings that have a chance of damaging multiple monsters around the target.
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60
| 0.3 seconds
| 1.5 seconds
| 400
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67
| 0.3 seconds
| 1.5 seconds
| 500
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74
| 0.3 seconds
| 1.5 seconds
| 600
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81
| 0.3 seconds
| 1.5 seconds
| 700
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88
| 0.3 seconds
| 1.5 seconds
| 800
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95
| 0.3 seconds
| 1.5 seconds
| 900
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102
| 0.3 seconds
| 1.5 seconds
| 1000
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109
| 0.3 seconds
| 1.5 seconds
| 1100
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116
| 0.3 seconds
| 1.5 seconds
| 1200
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140
| 0.3 seconds
| 1.5 seconds
| 1300
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160
| 0.3 seconds
| 1.5 seconds
| 1500
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40
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90
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150
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210
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310
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420
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550
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710
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900
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1,120
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1,390
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200
| 10 seconds
| 200%
| 100 seconds
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210
| 10 seconds
| 215%
| 105 seconds
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220
| 10 seconds
| 230%
| 110 seconds
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230
| 10 seconds
| 245%
| 115 seconds
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240
| 10 seconds
| 260%
| 120 seconds
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250
| 10 seconds
| 275%
| 125 seconds
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260
| 10 seconds
| 290%
| 130 seconds
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270
| 10 seconds
| 305%
| 135 seconds
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280
| 10 seconds
| 320%
| 140 seconds
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290
| 10 seconds
| 335%
| 145 seconds
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320
| 10 seconds
| 360%
| 160 seconds
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Rust
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| Rust
| 20
| Timer
| 1
| 2
| Gold G Card x2
| None
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A debuff that lowers enemies' Attack Power.
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Formula
| Enemy AP - (MA - 49) x Attack Reduction x 16
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30
| 5 seconds
| 15%
| 12 seconds
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32
| 5 seconds
| 18%
| 14 seconds
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34
| 5 seconds
| 21%
| 16 seconds
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36
| 5 seconds
| 24%
| 18 seconds
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38
| 5 seconds
| 27%
| 20 seconds
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40
| 5 seconds
| 30%
| 22 seconds
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42
| 5 seconds
| 33%
| 24 seconds
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44
| 5 seconds
| 36%
| 26 seconds
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46
| 5 seconds
| 39%
| 28 seconds
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48
| 5 seconds
| 42%
| 30 seconds
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54
| 5 seconds
| 51%
| 36 seconds
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30
| 5 seconds
| 1.8%
| 12 seconds
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32
| 5 seconds
| 2.1%
| 14 seconds
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34
| 5 seconds
| 2.4%
| 16 seconds
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36
| 5 seconds
| 2.7%
| 18 seconds
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38
| 5 seconds
| 3.0%
| 20 seconds
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40
| 5 seconds
| 3.3%
| 22 seconds
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42
| 5 seconds
| 3.6%
| 24 seconds
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44
| 5 seconds
| 3.9%
| 26 seconds
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46
| 5 seconds
| 4.2%
| 28 seconds
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48
| 5 seconds
| 4.5%
| 30 seconds
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54
| 5 seconds
| 5.4%
| 36 seconds
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Formula
| MD x Magic Defense Increase = Added MD
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120
| 10 seconds
| 10%
| 100
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130
| 10 seconds
| 13%
| 105
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140
| 10 seconds
| 16%
| 110
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150
| 10 seconds
| 19%
| 115
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160
| 10 seconds
| 22%
| 120
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170
| 10 seconds
| 25%
| 125
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180
| 10 seconds
| 28%
| 130
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190
| 10 seconds
| 31%
| 135
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200
| 10 seconds
| 34%
| 140
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210
| 10 seconds
| 37%
| 145
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240
| 10 seconds
| 45%
| 180
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100
| 1 second
| 5 seconds
| 7
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112
| 1 second
| 5 seconds
| 8
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124
| 1 second
| 5 seconds
| 9
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136
| 1 second
| 5 seconds
| 10
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148
| 1 second
| 5 seconds
| 11
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160
| 1 second
| 5 seconds
| 12
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172
| 1 second
| 5 seconds
| 13
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184
| 1 second
| 5 seconds
| 14
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196
| 1 second
| 5 seconds
| 15
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208
| 1 second
| 5 seconds
| 16
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230
| 1 second
| 5 seconds
| 19
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Formula
| (MA x Magic Power Up) = Added MA
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160
| 10 seconds
| 10%
| 100 seconds
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180
| 10 seconds
| 13%
| 105 seconds
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200
| 10 seconds
| 16%
| 110 seconds
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220
| 10 seconds
| 19%
| 115 seconds
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240
| 10 seconds
| 22%
| 120 seconds
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260
| 10 seconds
| 25%
| 125 seconds
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280
| 10 seconds
| 28%
| 130 seconds
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300
| 10 seconds
| 31%
| 135 seconds
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320
| 10 seconds
| 34%
| 140 seconds
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340
| 10 seconds
| 37%
| 145 seconds
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380
| 10 seconds
| 45%
| 180 seconds
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Arrow Rush
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| Arrow Rush
| 50
| Passive
| 4
| 3
| Guiana Card x2
| Mana Arrow (Lv.10)
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Augments Mana Arrow to fire several arrows, with individual arrow's power and accuracy reduced.
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Formula
| (MA - 49) x Magic Power ÷ 10
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2
| 165.8
| 183.0
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2
| 184.2
| 200.9
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3
| 132.7
| 147.0
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3
| 145.7
| 158.8
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4
| 118.2
| 128.9
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4
| 126.5
| 138.0
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5
| 110.0
| 120.0
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5
| 120.9
| 131.8
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6
| 112.7
| 122.8
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6
| 126.5
| 138.0
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7
| 123.6
| 134.9
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Formula
| MA x ((Mana Ring Power + Bonus Power) ÷ 100)
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50
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100
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150
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200
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250
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300
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350
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400
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450
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500
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650
|
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