Welcome to the LifeTO wiki archive! This is a mirror of the old ggFTW wiki, and much of the content is inaccurate for LifeTO. Please consider checking out the knowledgebase if you're just looking up info about items.

If you're coming from another server, consider giving us a try since you're here anyways :)
 

Entertainer Skills

From ggFTW Trickster Wiki

Jump to: navigation, search
Power Skills Magic Skills
Boxer Skills Bard Skills
Champion Skills Soul Master Skills
Warrior Skills Magician Skills
Gladiator Skills Dark Lord Skills
Priest Skills
Sense Skills Charm Skills
Explorer Skills Entertainer Skills
Thief Master Skills Primadonna Skills
Inventor Skills Card Master Skills
Scientist Skills Gambler Skills
Special Skills Enlightment Skills

These are the second job skills available to the Entertainer class.

These are also available to the Duke class, with the exception of Evolution, Beast Claw and Fatal Wound. TM levels are also changed, e.g. Dukes can learn Sumo Suit at TM lvl 185, instead of 135.

Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left.

Ex. 65% = .65, 150% = 1.50

Types of Skills:

  • Timer Skill
    • The skill is applied to the self or others for a given period.
    • This skill type usually consists of skills that change character attributes.
  • On/Off Skill
    • One time use skill.
    • An attack skill or attack magic spell would fall in this category.
  • Passive Skill
    • Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
    • Learning a special technique or skills that raise stats like MP and weight are Passive Skills.


Volley Kick
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Volley Kick Volley Kick 41 (Duke:91) On/Off 1 2 Ironclad Turtle Card Ironclad Turtle Card x2 None
Launches a powerful kick on a single target.
Formula [AP + (HV × 16)] × (m ÷ 8)
Level MP Cooldown Mag. Ratio (m)
1 50 1.5 second 7.6
2 55 1.5 second 8.7
3 60 1.5 second 9.6
4 65 1.5 second 10.5
5 70 1.5 second 11.4
6 75 1.5 second 12.3
7 80 1.5 second 13.2
8 85 1.5 second 14.1
9 90 1.5 second 15.0
10 95 1.5 second 15.9
Master 110 1.5 second 18.6


Galder Barrage
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Galder Barrage Galder Barrage 55 (Duke:105) On/Off 2 2 Quiem Card Quiem Card x2 Galder Thrower (Lv.10)
Consumes 100 Galders to deal fixed damage on three targets.
Formula Fixed Damage.
Notes Damage ignores target/s DP and Physical Resistance.
Can bypass Shield of Heaven, but can be blocked by Guard.
Targets must be within 1 character-width apart from each other to be hit.
Level MP Cooldown Galder Power Increase Damage Critical Damage
1 40 2 seconds 250% 375 562
2 44 2 seconds 300% 450 675
3 48 2 seconds 350% 525 787
4 52 2 seconds 400% 600 900
5 56 2 seconds 450% 675 1012
6 60 2 seconds 500% 750 1125
7 64 2 seconds 550% 825 1237
8 68 2 seconds 600% 900 1350
9 72 2 seconds 650% 975 1462
10 76 2 seconds 700% 1050 1575
Master 88 2 seconds 850% 1275 1912


Team Bolster
Icon Name TM Level Skill Type Learn Prerequisite
Image:Team Bolster.jpg Team Bolster 65 (Duke:115) Passive 4 Shield All (Lv.10)
Increases effect of Shield All.
Dependent on the number of party members in skill range.
Affects only the user.
Formula Shield All Bonus = d1 + t
Notes d1 stands for Shield All Mag. Ratio.
If 5 party members are within range, Shield All gives 66% additional DP to the user.
Affects Siren Song if party members are within range.
Level No. of Party Members Mag. Ratio (t)
1 1 1.00
2 2 1.03
3 3 1.06
4 4 1.12
5 5 1.24
6 6 1.48


Siren Song
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Siren Song Siren Song 90 (Duke:140) On/Off 3 3 Chele Card Chele Card x3 Physical Training (Lv.10)
Uses ones voice to inflict damage on enemies.
Formula [((DP × 5) + Current HP) × Power] ÷ 10
Notes AoE range is erratic.
DP factor is 7.6 with Sturdy Shield & Shield All.
DP factor is 10 with both Shields, Team Bolster and full party.
Do note that Power values in eTO are different from jTO's ones.
Level MP Cooldown Power Nbr. of targets
1 120 8 seconds 2
2 135 8 seconds 2
3 150 8 seconds 2
4 165 8 seconds 2
5 180 8 seconds 2
6 195 8 seconds 3
7 210 8 seconds 3
8 225 8 seconds 3
9 240 8 seconds 3
10 255 8 seconds 4.0 3
Master 300 8 seconds 4.6 4


Evolution
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Evolution Evolution 110 Timer 4 3 Officer Surapat Card Officer Surapat Card x3 None
User transform into a beast.
Formula Base AP × m
Base LK × r
Base DP × r
Base HV × r
Base DX + d
Notes When this skill is in use:
*No sitting, no drilling.
*All buffs prior transforming are carried over.
*MP is not regenerated; instead, MP is decreased continuously by 20 per tick.
*Returns to normal if you change maps, when MP goes to 0, or if duration ends.
*You can use HP and MP Potions.
*You can still run even if carried item weight > 90% of weight.
*When you return to normal, your HP and MP will be at 50%.
*Cooldown is reset if you log-off and relogin.
*Beast Claw, Fatal Wound, Sharp Scream and Raging Nail are the only useable skills.
*Cannot add stat when Level-up while in Evolution
Level MP Cooldown Duration AP Mag. Ratio LK, HV, DP Mag. Ratio DX Decrease
1 500 200 seconds 50 seconds 1.3 0.80 -1
2 530 200 seconds 55 seconds 1.4 0.79 -1
3 560 200 seconds 60 seconds 1.5 0.78 -1
4 590 200 seconds 65 seconds 1.6 0.77 -1
5 620 200 seconds 70 seconds 1.7 0.76 -2
6 650 200 seconds 75 seconds 1.8 0.75 -2
7 680 200 seconds 80 seconds 1.9 0.74 -2
8 710 200 seconds 85 seconds 2.0 0.73 -3
9 740 200 seconds 90 seconds 2.1 0.72 -3
10 770 200 seconds 95 seconds 2.2 0.72 -3
Master 860 200 seconds 110 seconds 2.5 0.70 -4


Beast Claw
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Beast Claw Beast Claw 120 On/Off 3 3 Officer Akto Card Officer Akto Card x3 Evolution (Lv.10)
A rushing attack with a slight initial delay.
Formula AP × m
Notes Can only be used while in Evolution state.
Level MP Cooldown Attack Increase % Mag. Ratio (m)
1 120 8 seconds 120 1.20
2 135 8 seconds 135 1.35
3 150 8 seconds 150 1.5
4 165 8 seconds 165 1.65
5 180 8 seconds 180 1.80
6 195 8 seconds 195 1.95
7 210 8 seconds 210 2.10
8 225 8 seconds 225 2.25
9 240 8 seconds 240 2.40
10 254 8 seconds 254 2.54
Master 300 8 seconds 300 3.00


Fatal Wound
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Fatal Wound Fatal Wound 130 On/Off 4 3 Thorn Stem Thorn Stem x5 Evolution (Lv.10)
Inflicts bleeding status on single target
Formula Initial Damage = AP × m
Continuing Damage = Initial Damage × p
Notes Both formulas are FALSE (tested on Torobbies).
Can only be used while in Evolution state.
Continuing damage (DOT) won't be applied if skill misses.
Level MP Cooldown Attack Power (m) Damage Sustained (p) Duration
1 200 4 seconds 1.6 10% 10 seconds
2 220 4 seconds 1.7 13% 11 seconds
3 240 4 seconds 1.8 16% 12 seconds
4 260 4 seconds 1.9 19% 13 seconds
5 280 4 seconds 2.0 22% 14 seconds
6 300 4 seconds 2.1 25% 15 seconds
7 320 4 seconds 2.2 28% 16 seconds
8 340 4 seconds 2.3 31% 17 seconds
9 360 4 seconds 2.4 34% 18 seconds
10 380 4 seconds 2.5 37% 19 seconds
Master 440 4 seconds 2.8 46% 22 seconds


Fist Full of Galders
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Fist Full of Galders Fist Full of Galders 130 (Duke:180) On/Off 4 4 Cobra Flower Card Cobra Flower Card x4 Galder Barrage (Lv.10)
Consumes 100 Galders per hit to deal fixed damage on single target.
Formula Fixed Damage.
Notes Damage ignores target DP and Physical Resistance.
Can bypass Shield of Heaven, but can be blocked by Guard.
Level MP Cooldown No. Of Hits Galder Power Damage Critical Damage
1 80 2 seconds 2 200% 200 300
2 90 2 seconds 2 260% 259 388
3 100 2 seconds 2 320% 320 480
4 110 2 seconds 2 380% 379 568
5 120 2 seconds 2 440% 440 660
6 130 2 seconds 2 500% 500 750
7 140 2 seconds 3 560% 559 838
8 150 2 seconds 3 620% 619 928
9 160 2 seconds 3 680% 680 1020
10 170 2 seconds 3 740% 740 1110
Master 200 2 seconds 4 920% 919 1378


Sumo Suit
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Sumo Suit Sumo Suit 135 (Duke:185) Timer 4 4 Captain Charman Card Captain Charman Card x3 Shield All (Lv.10)
Sturdy Shield (Lv.10)
Physical Training (Lv.10)
Decreases received physical and magical damage.
Formula s = [7 + (HV ÷ 7)] ÷ 100
True Damage = Raw Damage x (1 - s)
Notes May be stacked with Mana Reflector.
s is capped at 50, which can be achieved at 301 HV.
If HV is less than 259, then s is equal to r.
Level MP Cooldown Physical/Magic Damage Reduction % (r) Duration
1 300 10 seconds 8% 50 seconds
2 320 10 seconds 11% 53 seconds
3 340 10 seconds 14% 56 seconds
4 360 10 seconds 17% 59 seconds
5 380 10 seconds 20% 62 seconds
6 400 10 seconds 23% 65 seconds
7 420 10 seconds 26% 68 seconds
8 440 10 seconds 28% 71 seconds
9 460 10 seconds 32% 74 seconds
10 480 10 seconds 35% 77 seconds
Master 540 10 seconds 44% 86 seconds


Deadly Funk
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Deadly Funk Deadly Funk 160 (Duke:210) Timer 4 5 Maid Lydia Card Maid Lydia Card x3 Skunk Pouch (Lv.M)
Knocks your enemies out with its horrible smell.
Formula None.
Notes AOE version of Skunk Pouch.
Level MP Cooldown Faint Duration
1 200 10 seconds 4 seconds
2 220 10 seconds 5 seconds
3 240 10 seconds 6 seconds
4 260 10 seconds 7 seconds
5 280 10 seconds 8 seconds
6 300 10 seconds 9 seconds
7 320 10 seconds 10 seconds
8 340 10 seconds 11 seconds
9 360 10 seconds 12 seconds
10 380 10 seconds 13 seconds
Master 440 10 seconds 14 seconds


Aura Shatter
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Aura Shatter Aura Shatter 210 (Duke:260) On/Off 8 4 Doom Claw Card Doom Claw Card x3 Sumo Suit (Mastered)
Cancels the target's buffs the target takes damage each time a buff is canceled
Formula (Normal Attack Damage + HV x 16) x Magnification
Notes It has a range similar to earthquake
Level MP Cooldown Buffs cancelled Magnification No. of targets
1 150 20 seconds 1 0.75 3
2 170 20 seconds 1 0.825 3
3 190 20 seconds 1 0.9 3
4 210 20 seconds 1 0.975 3
5 230 20 seconds 2 1.05 4
6 250 20 seconds 2 1.125 4
7 270 20 seconds 2 1.2 4
8 290 20 seconds 2 1.275 4
9 310 20 seconds 2 1.35 5
10 330 20 seconds 2 1.425 5
Master 350 20 seconds 3 1.65 7?


ggFTW Games