Entertainer Skills
From ggFTW Trickster Wiki
These are the second job skills available to the Entertainer class.
These are also available to the Duke class, with the exception of Evolution, Beast Claw and Fatal Wound. TM levels are also changed, e.g. Dukes can learn Sumo Suit at TM lvl 185, instead of 135.
Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left.
Ex. 65% = .65, 150% = 1.50
Types of Skills:
- Timer Skill
- The skill is applied to the self or others for a given period.
- This skill type usually consists of skills that change character attributes.
- On/Off Skill
- One time use skill.
- An attack skill or attack magic spell would fall in this category.
- Passive Skill
- Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
- Learning a special technique or skills that raise stats like MP and weight are Passive Skills.
Volley Kick | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Volley Kick | 41 (Duke:91) | On/Off | 1 | 2 | Ironclad Turtle Card x2 | None | |
Launches a powerful kick on a single target. |
Formula | [AP + (HV × 16)] × (m ÷ 8) |
Level | MP | Cooldown | Mag. Ratio (m) | |||
1 | 50 | 1.5 second | 7.6 | |||
2 | 55 | 1.5 second | 8.7 | |||
3 | 60 | 1.5 second | 9.6 | |||
4 | 65 | 1.5 second | 10.5 | |||
5 | 70 | 1.5 second | 11.4 | |||
6 | 75 | 1.5 second | 12.3 | |||
7 | 80 | 1.5 second | 13.2 | |||
8 | 85 | 1.5 second | 14.1 | |||
9 | 90 | 1.5 second | 15.0 | |||
10 | 95 | 1.5 second | 15.9 | |||
Master | 110 | 1.5 second | 18.6 | |||
Galder Barrage | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Galder Barrage | 55 (Duke:105) | On/Off | 2 | 2 | Quiem Card x2 | Galder Thrower (Lv.10) | |
Consumes 100 Galders to deal fixed damage on three targets. |
Formula | Fixed Damage. |
Notes | Damage ignores target/s DP and Physical Resistance. Can bypass Shield of Heaven, but can be blocked by Guard. Targets must be within 1 character-width apart from each other to be hit. |
Level | MP | Cooldown | Galder Power Increase | Damage | Critical Damage | |
1 | 40 | 2 seconds | 250% | 375 | 562 | |
2 | 44 | 2 seconds | 300% | 450 | 675 | |
3 | 48 | 2 seconds | 350% | 525 | 787 | |
4 | 52 | 2 seconds | 400% | 600 | 900 | |
5 | 56 | 2 seconds | 450% | 675 | 1012 | |
6 | 60 | 2 seconds | 500% | 750 | 1125 | |
7 | 64 | 2 seconds | 550% | 825 | 1237 | |
8 | 68 | 2 seconds | 600% | 900 | 1350 | |
9 | 72 | 2 seconds | 650% | 975 | 1462 | |
10 | 76 | 2 seconds | 700% | 1050 | 1575 | |
Master | 88 | 2 seconds | 850% | 1275 | 1912 | |
Team Bolster
|
Icon | Name | TM Level | Skill Type | Learn | Prerequisite |
Team Bolster | 65 (Duke:115) | Passive | 4 | Shield All (Lv.10) | |
Increases effect of Shield All. Dependent on the number of party members in skill range. Affects only the user. |
Formula | Shield All Bonus = d1 + t |
Notes | d1 stands for Shield All Mag. Ratio. If 5 party members are within range, Shield All gives 66% additional DP to the user. Affects Siren Song if party members are within range. |
Level | No. of Party Members | Mag. Ratio (t) | ||||
1 | 1 | 1.00 | ||||
2 | 2 | 1.03 | ||||
3 | 3 | 1.06 | ||||
4 | 4 | 1.12 | ||||
5 | 5 | 1.24 | ||||
6 | 6 | 1.48 | ||||
Siren Song | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Siren Song | 90 (Duke:140) | On/Off | 3 | 3 | Chele Card x3 | Physical Training (Lv.10) | |
Uses ones voice to inflict damage on enemies. |
Formula | [((DP × 5) + Current HP) × Power] ÷ 10 |
Notes | AoE range is erratic. DP factor is 7.6 with Sturdy Shield & Shield All. DP factor is 10 with both Shields, Team Bolster and full party. Do note that Power values in eTO are different from jTO's ones. |
Level | MP | Cooldown | Power | Nbr. of targets | ||
1 | 120 | 8 seconds | 2 | |||
2 | 135 | 8 seconds | 2 | |||
3 | 150 | 8 seconds | 2 | |||
4 | 165 | 8 seconds | 2 | |||
5 | 180 | 8 seconds | 2 | |||
6 | 195 | 8 seconds | 3 | |||
7 | 210 | 8 seconds | 3 | |||
8 | 225 | 8 seconds | 3 | |||
9 | 240 | 8 seconds | 3 | |||
10 | 255 | 8 seconds | 4.0 | 3 | ||
Master | 300 | 8 seconds | 4.6 | 4 | ||
Evolution | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Evolution | 110 | Timer | 4 | 3 | Officer Surapat Card x3 | None | |
User transform into a beast. |
Formula | Base AP × m Base LK × r Base DP × r Base HV × r Base DX + d |
Notes | When this skill is in use: *No sitting, no drilling. *All buffs prior transforming are carried over. *MP is not regenerated; instead, MP is decreased continuously by 20 per tick. *Returns to normal if you change maps, when MP goes to 0, or if duration ends. *You can use HP and MP Potions. *You can still run even if carried item weight > 90% of weight. *When you return to normal, your HP and MP will be at 50%. *Cooldown is reset if you log-off and relogin. *Beast Claw, Fatal Wound, Sharp Scream and Raging Nail are the only useable skills. *Cannot add stat when Level-up while in Evolution |
Level | MP | Cooldown | Duration | AP Mag. Ratio | LK, HV, DP Mag. Ratio | DX Decrease |
1 | 500 | 200 seconds | 50 seconds | 1.3 | 0.80 | -1 |
2 | 530 | 200 seconds | 55 seconds | 1.4 | 0.79 | -1 |
3 | 560 | 200 seconds | 60 seconds | 1.5 | 0.78 | -1 |
4 | 590 | 200 seconds | 65 seconds | 1.6 | 0.77 | -1 |
5 | 620 | 200 seconds | 70 seconds | 1.7 | 0.76 | -2 |
6 | 650 | 200 seconds | 75 seconds | 1.8 | 0.75 | -2 |
7 | 680 | 200 seconds | 80 seconds | 1.9 | 0.74 | -2 |
8 | 710 | 200 seconds | 85 seconds | 2.0 | 0.73 | -3 |
9 | 740 | 200 seconds | 90 seconds | 2.1 | 0.72 | -3 |
10 | 770 | 200 seconds | 95 seconds | 2.2 | 0.72 | -3 |
Master | 860 | 200 seconds | 110 seconds | 2.5 | 0.70 | -4 |
Beast Claw | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Beast Claw | 120 | On/Off | 3 | 3 | Officer Akto Card x3 | Evolution (Lv.10) | |
A rushing attack with a slight initial delay. |
Formula | AP × m |
Notes | Can only be used while in Evolution state. |
Level | MP | Cooldown | Attack Increase % | Mag. Ratio (m) | ||
1 | 120 | 8 seconds | 120 | 1.20 | ||
2 | 135 | 8 seconds | 135 | 1.35 | ||
3 | 150 | 8 seconds | 150 | 1.5 | ||
4 | 165 | 8 seconds | 165 | 1.65 | ||
5 | 180 | 8 seconds | 180 | 1.80 | ||
6 | 195 | 8 seconds | 195 | 1.95 | ||
7 | 210 | 8 seconds | 210 | 2.10 | ||
8 | 225 | 8 seconds | 225 | 2.25 | ||
9 | 240 | 8 seconds | 240 | 2.40 | ||
10 | 254 | 8 seconds | 254 | 2.54 | ||
Master | 300 | 8 seconds | 300 | 3.00 | ||
Fatal Wound | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Fatal Wound | 130 | On/Off | 4 | 3 | Thorn Stem x5 | Evolution (Lv.10) | |
Inflicts bleeding status on single target |
Formula | Initial Damage = AP × m Continuing Damage = Initial Damage × p |
Notes | Both formulas are FALSE (tested on Torobbies). Can only be used while in Evolution state. Continuing damage (DOT) won't be applied if skill misses. |
Level | MP | Cooldown | Attack Power (m) | Damage Sustained (p) | Duration | |
1 | 200 | 4 seconds | 1.6 | 10% | 10 seconds | |
2 | 220 | 4 seconds | 1.7 | 13% | 11 seconds | |
3 | 240 | 4 seconds | 1.8 | 16% | 12 seconds | |
4 | 260 | 4 seconds | 1.9 | 19% | 13 seconds | |
5 | 280 | 4 seconds | 2.0 | 22% | 14 seconds | |
6 | 300 | 4 seconds | 2.1 | 25% | 15 seconds | |
7 | 320 | 4 seconds | 2.2 | 28% | 16 seconds | |
8 | 340 | 4 seconds | 2.3 | 31% | 17 seconds | |
9 | 360 | 4 seconds | 2.4 | 34% | 18 seconds | |
10 | 380 | 4 seconds | 2.5 | 37% | 19 seconds | |
Master | 440 | 4 seconds | 2.8 | 46% | 22 seconds | |
Fist Full of Galders | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Fist Full of Galders | 130 (Duke:180) | On/Off | 4 | 4 | Cobra Flower Card x4 | Galder Barrage (Lv.10) | |
Consumes 100 Galders per hit to deal fixed damage on single target. |
Formula | Fixed Damage. |
Notes | Damage ignores target DP and Physical Resistance. Can bypass Shield of Heaven, but can be blocked by Guard. |
Level | MP | Cooldown | No. Of Hits | Galder Power | Damage | Critical Damage |
1 | 80 | 2 seconds | 2 | 200% | 200 | 300 |
2 | 90 | 2 seconds | 2 | 260% | 259 | 388 |
3 | 100 | 2 seconds | 2 | 320% | 320 | 480 |
4 | 110 | 2 seconds | 2 | 380% | 379 | 568 |
5 | 120 | 2 seconds | 2 | 440% | 440 | 660 |
6 | 130 | 2 seconds | 2 | 500% | 500 | 750 |
7 | 140 | 2 seconds | 3 | 560% | 559 | 838 |
8 | 150 | 2 seconds | 3 | 620% | 619 | 928 |
9 | 160 | 2 seconds | 3 | 680% | 680 | 1020 |
10 | 170 | 2 seconds | 3 | 740% | 740 | 1110 |
Master | 200 | 2 seconds | 4 | 920% | 919 | 1378 |
Sumo Suit | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Sumo Suit | 135 (Duke:185) | Timer | 4 | 4 | Captain Charman Card x3 | Shield All (Lv.10) Sturdy Shield (Lv.10) Physical Training (Lv.10) | |
Decreases received physical and magical damage. |
Formula | s = [7 + (HV ÷ 7)] ÷ 100 True Damage = Raw Damage x (1 - s) |
Notes | May be stacked with Mana Reflector. s is capped at 50, which can be achieved at 301 HV. If HV is less than 259, then s is equal to r. |
Level | MP | Cooldown | Physical/Magic Damage Reduction % (r) | Duration | ||
1 | 300 | 10 seconds | 8% | 50 seconds | ||
2 | 320 | 10 seconds | 11% | 53 seconds | ||
3 | 340 | 10 seconds | 14% | 56 seconds | ||
4 | 360 | 10 seconds | 17% | 59 seconds | ||
5 | 380 | 10 seconds | 20% | 62 seconds | ||
6 | 400 | 10 seconds | 23% | 65 seconds | ||
7 | 420 | 10 seconds | 26% | 68 seconds | ||
8 | 440 | 10 seconds | 28% | 71 seconds | ||
9 | 460 | 10 seconds | 32% | 74 seconds | ||
10 | 480 | 10 seconds | 35% | 77 seconds | ||
Master | 540 | 10 seconds | 44% | 86 seconds | ||
Deadly Funk | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Deadly Funk | 160 (Duke:210) | Timer | 4 | 5 | Maid Lydia Card x3 | Skunk Pouch (Lv.M) | |
Knocks your enemies out with its horrible smell. |
Formula | None. |
Notes | AOE version of Skunk Pouch. |
Level | MP | Cooldown | Faint Duration | |||
1 | 200 | 10 seconds | 4 seconds | |||
2 | 220 | 10 seconds | 5 seconds | |||
3 | 240 | 10 seconds | 6 seconds | |||
4 | 260 | 10 seconds | 7 seconds | |||
5 | 280 | 10 seconds | 8 seconds | |||
6 | 300 | 10 seconds | 9 seconds | |||
7 | 320 | 10 seconds | 10 seconds | |||
8 | 340 | 10 seconds | 11 seconds | |||
9 | 360 | 10 seconds | 12 seconds | |||
10 | 380 | 10 seconds | 13 seconds | |||
Master | 440 | 10 seconds | 14 seconds | |||
Aura Shatter | |||||||
Icon | Name | TM Level | Type | Learn | Mastery | Mastery Item | Prerequisite |
Aura Shatter | 210 (Duke:260) | On/Off | 8 | 4 | Doom Claw Card x3 | Sumo Suit (Mastered) | |
Cancels the target's buffs the target takes damage each time a buff is canceled |
Formula | (Normal Attack Damage + HV x 16) x Magnification |
Notes | It has a range similar to earthquake |
Level | MP | Cooldown | Buffs cancelled | Magnification | No. of targets | |
1 | 150 | 20 seconds | 1 | 0.75 | 3 | |
2 | 170 | 20 seconds | 1 | 0.825 | 3 | |
3 | 190 | 20 seconds | 1 | 0.9 | 3 | |
4 | 210 | 20 seconds | 1 | 0.975 | 3 | |
5 | 230 | 20 seconds | 2 | 1.05 | 4 | |
6 | 250 | 20 seconds | 2 | 1.125 | 4 | |
7 | 270 | 20 seconds | 2 | 1.2 | 4 | |
8 | 290 | 20 seconds | 2 | 1.275 | 4 | |
9 | 310 | 20 seconds | 2 | 1.35 | 5 | |
10 | 330 | 20 seconds | 2 | 1.425 | 5 | |
Master | 350 | 20 seconds | 3 | 1.65 | 7? | |