From ggFTW Trickster Wiki
These are the first job skills available to the Bunny and Buffalo classes.
Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left. Ex. 65% = .65, 150% = 1.50
Types of Skills:
- Timer Skill
- The skill is applied to the self or others for a given period.
- This skill type usually consists of skills that change character attributes.
- On/Off Skill
- One time use skill.
- An attack skill or attack magic spell would fall in this category.
- Passive Skill
- Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
- Learning a special technique or skills that raise stats like MP and weight are Passive Skills.
| Steel Punch
| 0
| On-Off
| 0
| None
|
It's very useful for beginners when hunting. Deals a powerful physical damage.
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Notes
| Acquired upon creating a Buffalo or Bunny. The Skill can be found in your quick slot (on your screen or press T) or in your Skill window by pressing S. It cannot be bought in any stores.
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Formula
| Normal Attack Damage × A
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|
32
| 4 seconds
| 130%
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35
| 4 seconds
| 145%
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38
| 4 seconds
| 160%
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41
| 4 seconds
| 175%
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44
| 4 seconds
| 190%
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47
| 4 seconds
| 205%
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|
50
| 4 seconds
| 220%
|
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53
| 4 seconds
| 235%
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56
| 4 seconds
| 250%
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68
| 4 seconds
| 265%
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|
80
| 4 seconds
| 300%
|
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|
80
| 10 seconds
| 110%
| 60 seconds
|
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100
| 10 seconds
| 113%
| 65 seconds
|
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|
120
| 10 seconds
| 116%
| 70 seconds
|
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|
140
| 10 seconds
| 119%
| 75 seconds
|
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|
160
| 10 seconds
| 122%
| 80 seconds
|
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|
180
| 10 seconds
| 125%
| 85 seconds
|
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|
200
| 10 seconds
| 128%
| 90 seconds
|
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|
220
| 10 seconds
| 131%
| 95 seconds
|
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|
240
| 10 seconds
| 134%
| 100 seconds
|
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|
260
| 10 seconds
| 137%
| 105 seconds
|
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300
| 10 seconds
| 145%
| 120 seconds
|
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Burning Rave
|
| Burning Rave
| 20
| On/Off
| 2
| 2
| Nephthys Card x2
| None
|
Double-attack striking one target. Prerequisite for Quad Punch (at level 10).
|
Formula
| AP × Actual percentage
|
Notes
| Actual percentage = Denoted percentage on skill window - 80%
|
16
| 2 seconds
| 190%
| 110%
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18
| 2 seconds
| 200%
| 120%
|
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20
| 2 seconds
| 210%
| 130%
|
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22
| 2 seconds
| 220%
| 140%
|
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24
| 2 seconds
| 230%
| 150%
|
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26
| 1 second
| 240%
| 160%
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28
| 1 second
| 250%
| 170%
|
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30
| 1 second
| 260%
| 180%
|
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32
| 1 second
| 270%
| 190%
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34
| 1 second
| 280%
| 200%
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40
| 1 second
| 310%
| 230%
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Formula
| Enemy's AC - (AP/16) × A
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30
| 5 seconds
| 15%
| 14 seconds
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32
| 5 seconds
| 18%
| 16 seconds
|
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34
| 5 seconds
| 21%
| 18 seconds
|
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|
36
| 5 seconds
| 24%
| 20 seconds
|
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|
38
| 5 seconds
| 27%
| 22 seconds
|
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|
40
| 5 seconds
| 30%
| 24 seconds
|
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|
42
| 5 seconds
| 33%
| 26 seconds
|
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|
44
| 5 seconds
| 36%
| 28 seconds
|
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|
46
| 5 seconds
| 39%
| 30 seconds
|
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|
48
| 5 seconds
| 42%
| 32 seconds
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54
| 5 seconds
| 51%
| 38 seconds
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Formula
| Enemy's DA - (AP/16) × A
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30
| 5 seconds
| 15%
| 14 seconds
|
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|
32
| 5 seconds
| 18%
| 16 seconds
|
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|
34
| 5 seconds
| 21%
| 18 seconds
|
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|
36
| 5 seconds
| 24%
| 20 seconds
|
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|
38
| 5 seconds
| 27%
| 22 seconds
|
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|
40
| 5 seconds
| 30%
| 24 seconds
|
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|
42
| 5 seconds
| 33%
| 26 seconds
|
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|
44
| 5 seconds
| 36%
| 28 seconds
|
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|
46
| 5 seconds
| 39%
| 30 seconds
|
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|
48
| 5 seconds
| 42%
| 32 seconds
|
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|
54
| 5 seconds
| 51%
| 38 seconds
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Formula
| Enemy's LK - (AP/16) × A
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|
30
| 5 seconds
| 15%
| 14 seconds
|
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|
32
| 5 seconds
| 18%
| 16 seconds
|
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|
34
| 5 seconds
| 21%
| 18 seconds
|
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|
36
| 5 seconds
| 24%
| 20 seconds
|
|
|
38
| 5 seconds
| 27%
| 22 seconds
|
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|
40
| 5 seconds
| 30%
| 24 seconds
|
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|
42
| 5 seconds
| 33%
| 26 seconds
|
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|
44
| 5 seconds
| 36%
| 28 seconds
|
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|
46
| 5 seconds
| 39%
| 30 seconds
|
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|
48
| 5 seconds
| 42%
| 32 seconds
|
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|
54
| 5 seconds
| 51%
| 38 seconds
|
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|
200
| 10 seconds
| 1.06
| 100 seconds
|
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|
210
| 10 seconds
| 1.07
| 105 seconds
|
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|
220
| 10 seconds
| 1.08
| 110 seconds
|
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|
230
| 10 seconds
| 1.09
| 115 seconds
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|
240
| 10 seconds
| 1.10
| 120 seconds
|
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|
250
| 10 seconds
| 1.11
| 125 seconds
|
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|
260
| 10 seconds
| 1.12
| 130 seconds
|
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|
270
| 10 seconds
| 1.13
| 135 seconds
|
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|
280
| 10 seconds
| 1.14
| 140 seconds
|
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|
290
| 10 seconds
| 1.15
| 145 seconds
|
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|
320
| 10 seconds
| 1.16
| 160 seconds
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Formula
| Enemy's DP × [1 - (A)]
|
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|
40
| 5 seconds
| 14%
| 16 seconds
|
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|
44
| 5 seconds
| 16%
| 18 seconds
|
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|
48
| 5 seconds
| 18%
| 20 seconds
|
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|
52
| 5 seconds
| 20%
| 22 seconds
|
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|
56
| 5 seconds
| 22%
| 24 seconds
|
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|
60
| 5 seconds
| 24%
| 26 seconds
|
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|
64
| 5 seconds
| 26%
| 28 seconds
|
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|
68
| 5 seconds
| 28%
| 30 seconds
|
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|
72
| 5 seconds
| 30%
| 32 seconds
|
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|
76
| 5 seconds
| 32%
| 34 seconds
|
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|
80
| 5 seconds
| 38%
| 40 seconds
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Formula
| (AP × Actual percentage)
|
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|
60
| 4 seconds
| 400%
| 200%
|
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|
65
| 4 seconds
| 410%
| 210%
|
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|
70
| 4 seconds
| 420%
| 220%
|
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|
75
| 4 seconds
| 430%
| 230%
|
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|
80
| 4 seconds
| 440%
| 240%
|
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|
85
| 4 seconds
| 450%
| 250%
|
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|
90
| 4 seconds
| 460%
| 260%
|
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|
95
| 4 seconds
| 470%
| 270%
|
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|
100
| 4 seconds
| 480%
| 280%
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|
105
| 4 seconds
| 490%
| 290%
|
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|
120
| 4 seconds
| 520%
| 320%
|
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|
200
| 10 seconds
| -1
| 60 seconds
|
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|
200
| 10 seconds
| -1
| 65 seconds
|
|
|
200
| 10 seconds
| -1
| 70 seconds
|
|
|
200
| 10 seconds
| -1
| 75 seconds
|
|
|
200
| 10 seconds
| -1
| 80 seconds
|
|
|
200
| 10 seconds
| -1
| 85 seconds
|
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|
300
| 10 seconds
| -2
| 90 seconds
|
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|
300
| 10 seconds
| -2
| 95 seconds
|
|
|
300
| 10 seconds
| -2
| 100 seconds
|
|
|
300
| 10 seconds
| -2
| 105 seconds
|
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|
400
| 10 seconds
| -3
| 120 seconds
|
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|
Formula
| Normal Attack Damage + A
|
|
|
80
| 3 seconds
| 600
|
|
|
|
87
| 3 seconds
| 660
|
|
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|
94
| 3 seconds
| 720
|
|
|
|
101
| 3 seconds
| 780
|
|
|
|
108
| 3 seconds
| 840
|
|
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|
115
| 3 seconds
| 900
|
|
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|
122
| 3 seconds
| 960
|
|
|
|
129
| 3 seconds
| 1,020
|
|
|
|
136
| 3 seconds
| 1,080
|
|
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|
143
| 3 seconds
| 1,140
|
|
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|
163
| 3 seconds
| 1,320
|
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