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Scientist Skills

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Power Skills Magic Skills
Boxer Skills Bard Skills
Champion Skills Soul Master Skills
Warrior Skills Magician Skills
Gladiator Skills Dark Lord Skills
Priest Skills
Sense Skills Charm Skills
Explorer Skills Entertainer Skills
Thief Master Skills Primadonna Skills
Inventor Skills Card Master Skills
Scientist Skills Gambler Skills
Special Skills Enlightment Skills

These are the third job skills available to the Lion class.

Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left. Ex. 65% = .65, 150% = 1.50

Types of Skills:

  • Timer Skill
    • The skill is applied to the self or others for a given period.
    • This skill type usually consists of skills that change character attributes.
  • On/Off Skill
    • One time use skill.
    • An attack skill or attack magic spell would fall in this category.
  • Passive Skill
    • Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
    • Learning a special technique or skills that raise stats like MP and weight are Passive Skills.


Revealing Eye
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Revealing Eye Revealing Eye 130 Timer 3 3 Cobra Flower Card Cobra Flower Card x6 Sixth Sense (Lv.10)
Reveals hidden enemies.
Formula ?
Notes Acquired from Card Pack Ansur.
Level MP Cooldown Duration
1 200 5 seconds 100s
2 210 5 seconds 105s
3 220 5 seconds 110s
4 230 5 seconds 115s
5 240 5 seconds 120s
6 250 5 seconds 125s
7 260 5 seconds 130s
8 270 5 seconds 135s
9 280 5 seconds 140s
10 290 5 seconds 145s
Master 320 5 seconds 160s


Berserk
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Berserk Berserk 135 On/Off 4 3 Tooth Flower Card Tooth Flower Card x5 Shooting Spree (Lv.10)
Double Shot (Lv.10)
An AoE skill with large range and damage.
Formula [(GunAP - 11) + 20 (AC-48) ] x M (M=Attack Power/100)
Notes This is a separate skill from Shooting Spree. It may fail casting
Acquired from Card Pack Ansur.
Level MP Cool Down Time Attack Power (Mx100) Number of Hits
1 200 12 seconds 110% 1
2 230 12 seconds 130% 2
3 260 12 seconds 150% 2
4 290 12 seconds 170% 2
5 320 12 seconds 190% 3
6 350 10 seconds 210% 3
7 380 10 seconds 230% 3
8 410 10 seconds 250% 4
9 440 10 seconds 270% 4
10 470 10 seconds 290% 4
Master 560 9 seconds 350% 5


Gun Overdrive
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Gun Overdrive Gun Overdrive 140 Timer 3 3 Purple Worm Card Purple Worm Card x5 Gun Carrier
You can boost your Gun AP for a limited period of time.
This skill can't be used to increase the damage of other skills.
Formula Gun APx Power%
Notes The Gun AP used is your Weapon's Gun AP.
Acquired from Card Pack Ken.
Level MP Cooldown Power Duration
1 200 10 seconds 160% 60 seconds
2 215 10 seconds 177% 64 seconds
3 230 10 seconds 194% 68 seconds
4 245 10 seconds 211% 72 seconds
5 260 10 seconds 228% 76 seconds
6 275 10 seconds 245% 80 seconds
7 290 10 seconds 262% 84 seconds
8 305 10 seconds 279% 88 seconds
9 320 10 seconds 296% 92 seconds
10 335 10 seconds 313% 96 seconds
Master 380 10 seconds 364% 108 seconds


Sharp Sense
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Sharp Sense Sharp Sense 150 Timer 4 3 Purple Worm Card Purple Worm Card x5 Keen Sense (Lv.5)
Increases the gun's critical damage for a short peroid of time.
Formula Skill damage x 1.20 x Critical Damage Added%
Notes Only works with Gun Skills.
Acquired from Wunjo Card Pack.
Level MP Cooldown Critical Damage Added Duration
1 300 10 seconds 102% 60 seconds
2 320 10 seconds 104% 65 seconds
3 340 10 seconds 106% 70 seconds
4 360 10 seconds 108% 75 seconds
5 380 10 seconds 110% 80 seconds
6 400 10 seconds 112% 85 seconds
7 420 10 seconds 114% 90 seconds
8 440 10 seconds 116% 95 seconds
9 460 10 seconds 118% 100 seconds
10 480 10 seconds 120% 105 seconds
Master 540 10 seconds 126% 120 seconds


Bunker
Icon Name TM Level Type Learn Mastery Mastery Item Prerequisite
Bunker Bunker 240 Timer 6 4 Phantom Dame Card Phantom Dame Card x5 Revealing Eye (Mastered)
Enter a bunker that will shield you from all damage.
Formula HP x %
Notes You can't move while inside the bunker only normal attacks can be used while in the bunker.
Obtained from Chaos Tower monsters above 36th floor.
Level MP % Cooldown
1 200 120% 10 seconds
2 230 135% 10 seconds
3 260 150% 10 seconds
4 290 165% 10 seconds
5 310 180% 10 seconds
6 340 195% 10 seconds
7 370 210% 10 seconds
8 400 225% 10 seconds
9 430 240% 10 seconds
10 470 255% 10 seconds
Master 560 300% 10 seconds


Bunker Release
Icon Name TM Level Skill Type Learn Prerequisite
Image:Bunker Release.jpg Bunker Release 240 On/Off 0 Bunker (Lv. 10)
Cancels Bunker
Notes Cannot be used until after Bunker's cooldown has passed cannot be leveled/mastered.
Obtained from Chaos Tower monsters above 36th floor.
Level


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