Scarab (2)
From ggFTW Trickster Wiki
Scarab
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Type | Level | Weakness | Resistance | |||||||||
Neutral | 1 | Unknown | Unknown | |||||||||
Locations | ||||||||||||
Room of Guardian - Test of Calmness | ||||||||||||
Aggressive | Elemental Attribute | HP | AP | MA | DP | MD | GD | |||||
Yes | None | 1,220 | 135 | 0 | 90 | 104 | 30 | |||||
Damage Tolerance | ||||||||||||
Physical | Magic | Gun | Fire | Water | Air | Soil | Electric | Light | Dark | Shadow | ||
100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | 100% | ? | ||
Notes | ||||||||||||
One of the Scarabs of the room is active. Only the non-aggressive Scarabs can use Suicide. You must to kill the active Scarab to pass the Test of Calmness. Only the active Scarab will drop a King's Seal. |
Name | Use | % | |
King's Seal |